Today we’ll look at Fable: Coin Golf. It’s not so much golf really as the ball is a puck and you never see a stick but the principle is there in that you have a landscape (like mini golf) and you have to real the hole. The twist behind this game is that it is a wonderfully rich visual experience as the theme is Fable, that Middle-Ages Fantasy RPG.
I’ve only gone as far as the demo btw. There might be more than this. From what I’ve played so far, it seems that you have to gain a certain amount of coin to pass (i.e. bronze and more to get silver/gold) you have to avoid the enemies as they’ll bounce you away, and there are power ups and such to kill them and more.
#123) Fable: Coin Golf
Fable: Coin Golf draws upon the wealth of traditional British pub games like Shove Ha’Penny, Bar Billiards, and Skittles, and combines them with elements from very popular modern puzzle games to create an addictive skill-based game that is entirely in keeping with the Fable pub game universe.
Played from an overhead perspective, your quest is to rid the land of evil and conquer each area by getting your Hero Puck into the Pillar of Light in as few shots as possible.
Obstacles, hazards, and pickups litter the way, challenging the player to think carefully about the route they take. The player’s aim is to take as few shots as possible, thereby earning large bonuses that affect the area score. Scores can also be increased by performing various feats around the table. Gold earned from these areas can be transferred to your Fable III Xbox 360 and Windows PC games.
The player must complete the area with a high enough score to earn a ‘bronze medal’ (the lowest score award) in order to progress to the next area.
Areas sometimes contain power-ups which are zones of the table that give the puck certain powers if run over. The powers include ‘Woodsman’s Axe’ which allows the puck to cut down trees and thus progress through forests, ‘Soldier’s Sword’ which allows the puck to kill enemies, and ‘Carpenter’s Hammer’ which lets the puck build bridges to cross rivers.
Loosely mimicking the story arc of Fable III, Coin Golf follows a rising Hero who travels the lands and defeats evil, clearing a path to unite Albion under one banner. The three chapters take place in different regions, and the art depicted in the table elements changes to reflect the varied landscapes of Albion. Each chapter comprises of fifteen areas, and completing a chapter unlocks an exclusive weapon in future Fable III Add-on content.